By using this site, you agree to our Privacy Policy and our Terms of Use. Close

With the way things are evolving with video games, things are getting boring and slow. Risk is everywhere, you port your big bugdet games (mainly in the marketing department) and hope to sell 5 million games to even break even.

I've already stated it in a few threads, but I think instead of one AAA game, developers should be making 5 original digital ones, with a few of them exclusive to each of the consoles strenghts. You minimize risk and get much more diversity, plus a bigger chance to make some money.

This is what the market is going to with mobile and indie developments. The big AAA is a dying breed of development that only a few studios can pull of, not everyone can do it. Games don't need to take full advantage of the hardware, they just need to be fun.



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"