| RenCutypoison said:
The difference between VII and the games before is that it was the most expensive SE game before HD. Meaning VIII IX X and XII cost less. And according to Yoshida (Maybe another guy, it's old and can't find the source back), an FFVII HD remake would cost more than FFXIII did, so even a 3DS remake would be really costy. Now let's be frank, instead of expensive HD remake we have a shitload of ports (PSP, PS3, PC) plus the original game. I'm pretty happy X will have an HD remake, and I will buy it, but I don't think it is necessary. I would actually prefer them to use this money for new FFs and new IPs. A new IP for the 3DS would not be that more expensive than FFX-X2HD (they remade OST, character models and monster models so it's very expensive compared to other HD remasters), and I would prefer a new kickass game than the same old ones. |
The majority of the budget for FFVII probably went toward all the CG videos, being the most cinematic console game at the time. It was also the first FF on PS1 hardware. I'm sure a ton of money went toward R&D as well.
Far be it from me to try and one-up a developer on the inside, but I have a hard time believing a remake that already has most of the groundwork layed out for it in terms of plot, characters, music, settings, battle system and general gameplay. I have no idea how much producing a sub-HD CG sequence costs nowadays compared to 20 years ago, but I'd imagine it's not as big a deal as it was in the CD-ROM's heyday.
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