Kane1389 said:
Like I said, any game can become frustrating when you suck at it. Sometimes, people look beyond the mindless ''fun'' in videogames. Maybe the want immersion and challenge. If mindless fun is all they want, Tetris would be all we need |
But fun is the holy grail in my view. Challenge is simply a means of achieving it. Games are, after all, entertainment.
I have no problem with hard games. The game would be fine if it was just as hard to stay alive but didn't (potentially) take away quite so much progress on death.








