curl-6 said:
And more cheapness. Another hallmark of poor game design. |
The thing I love most about the Souls game is that they're not cheap. There's a big difference between difficult and cheap. If you die it's YOUR fault. You need to learn how to block, evade, parry, counter, it takes a while but it's a very rewarding experience once it all comes together for you. This isn't Zelda or God of War, you have to actually use your brain if you want to succeed. The only thing that might feel cheap is the fact that you can't pause the game, but even that helps build the atmosphere of never being safe unless you're at a bonfire.
Sigs are dumb. And so are you!







