By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Wright said:
LurkerJ said:

That's true for games like Tomb raider, Hitman, AssCreed, or any other game with extremely high budget. Dark Souls however, doesn't need to sell as many copies. Sure, there is a risk. But just how risky was it to release a game like Dark souls on the Wii?

PS3 hardware was very different from the X360's. But they took their time with it.


I doubt the Wii can't handle a game that falls from 10 fps in certain areas, at least on the 360 version.

 

What about the online infraestructure? They basically would have needed to redo that too.

...framerate issues on PS3,360, and PC, thank you