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kupomogli said:
Soundwave said:
kupomogli said:

Wii U add on that allows me to play DS and 3DS games dual screen with the touch pad and SD or HDTV, and in 3D with a 3DTV.  Also allows upscaling to 480p widescreen, 720p, or 1080p.

I think that's relatively fair ... and it also prevents people from being able to play 3DS games without buying the 3DS itself, which is probably something Nintendo wants to avoid. You still need to own a 3DS for this to work. 

So you buy Luigi's Mansion 2 for $39.99, add in an extra $9.99 (49.99 total basically) and you have the added benefit of being able to play it at home in HD resolution on your TV. You can then continue playing on the road and the game seamlessly transfers back and forth with its save data, etc. 

Right now hardly anyone owns a Wii U, while about 40 million people already own a 3DS.  Releasing this accessory, while some people might buy a Wii U and not even get a 3DS, they'll still get 3DS games to use for the accessory without Nintendo having to take the time and port these games over to work on the Wii U.

With the Wii U having a massive audience of only four people, releasing this add on is a selling point for the Wii U.  I see more people buying a Wii U that have a 3DS or buying a Wii U because of this accessory than those who have a Wii U just buying this accessory.  Plus the accessory would cost atleast $50-$100, so it's not like Nintendo is losing money on the accessory.  They'd probably make more on the accessory than they do selling the 3DS or 3DS XL.


It's kind of unneccessary. In the Game Boy/Super NES days it was needed because the two systems couldn't communicate wirelessly between each other, you need to have a physical add-on. Nintendo would simply have to develop a 3DS emulator or something that makes it easy to port 3DS games to the Wii U chipset, but I think it would be fairly doable (Monster Hunter 3G scaled up to 1080p on the Wii U fairly easily it seems).

You don't next extra hardware to accomplish what you are talking about anymore, and making the consumer pay an extra $100 for the feature makes it more of a niche prospect if anything. 

Dump the Wii U tablet as standard, slash the base Wii U price to $199.99, add this 3DS play ability and you might be able to move a few units. 

I would definitely like to be able to play some 3DS games like LM2 and Kid Icarus on my Wii U, but I'm not paying $100 more to do it. What exactly would an add-on do anyway? I don't know if the USB 2.0 port is fast enough to run an external 3DS hardware solution and there's no other expandable port on the Wii U.