DélioPT said:
It would be a bad thing because instead of having a big userbase you would have two small ones and each game released could do better and it wouldn`t because most people wouldn`t buy another console for a few games. |
I would not split the userbase, I'd just make two iterations of the Wii U. The regular (budget/low cost) model and the higher end model that more or less plays the same Nintendo games.
But I would invite 3rd parties to release some of their higher end PC ports of big-game franchises to the Wii U Pro model.
Which I think is OK. These companies aren't going to be supporting the Wii U (some aren't already like EA) for much longer it doesn't look like anyway.
What harm is it if Nintendo creates a model that caters pretty much all to third parties but also plays their franchise Wii U titles as well.
You sell 22 mill of the "Pro" Wii U and 25 million of the regular Wii U ... that's not a bad userbase.
Truth be told, there is definite room for improvement over the PS4/XB1 anyway ... the XB1 can't even run most games in 1080p, the PS4 struggles with 1080p/60 fps.







