Torillian said:
Where are you coming up with 2m? Only thing we've seen is 27m for development which would take 780,000 sales to break even at 57% revenue, are we assuming that marketing cost is the same as develpment? I find that hard to believe. |
oh I didn't realize they already announced the development costs for Beyond. Marketing costs is indeed a big question mark as we either get no or different information about the costs. But I didn't take the dev budget again for marketing.
$40m surely as the total budget. Obviously it doesn't need 2m sales at full price, but at the same time it won't get to 1.2m without one or several price cuts if it follows for example the Heavy Rain sales path (divided by 2 - roughly) or the Saints Row IV path (PS3 version), which had a similar opening.
Of course it would be easier to predict in a few weeks when we see its legs.
But yeah 2m might be a bit too high to break even. Should be closer to 1.5m or 1.6m







