| Chris Hu said: I hate to say it but manuals are pretty much a thing of the past. The most you get now is pretty much one sheet that explains the controls. |
Well, in the past game manuals could be entertaining on their own and add value to the whole package. I think that shouldn't be underestimated. Also they can contain hints, can show other angles into story or details and so on. I think they can be cool if made good - as it was in the past. So yes, maybe I'm a thing of the past.







