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Kresnik said:
PullusPardus said:

Neptunia is easier to make and is a "Low budget" title, compared to Tales of which is a pretty big game.


But... presumably that's in terms of development budgets.  What in localisation makes Tales of more expensive?

My understanding of it was that you need the text translating & voice acting added.  Both of the games need this.  Both have lots of text and lots of voice acting.  Is there some other element to Tales?


one is bigger than the other, like in game world, Tales of has lots of cutscenes and voices for example.