I'm thinking 400,000 retail sales or so in 2013, maybe three or four times as much lifetime. On one hand, KM has the advantage of being one of the biggest games coming out for the VIta yet, and seems to be of a fairly high quality. Not to mention that it will remain a "standard" Vita game, meaning new users will buy it for a length of time. The small installbase of the Vita, particularly outside of Japan, will hurt the initial sales though.







