RolStoppable said:
Drop the hogwash and give me some concrete answers. What would Nintendo fans have gained? Name games. |
Well, lol you're asking me to the go into a parrallel dimension here but in the absence of the stupid (IMO) soccer mom/casual hipster audience, Nintendo would have no choice but to make more actual games to sell their system, which is what they do best.
Even that whole "motion gaming will revolutionize core games! Imagine teh Star Wars game!" was a load of crock that never materialized. Pretty much all the Wii games that used "waggle" were mindless and inaccurate waving of the arm all over the place. The only core games from Nintendo that really utilized the Wiimote to great effect were Metroid Prime 3 and Skyward Sword, and to be honest SS's controls were too finicky and since the Wiimote can't measure depth, it never felt like 1:1 holding a sword.
I'm not sad at all that this crowd is gone, the challenge for Iwata now is to not sit around and sulk about losing this audience to smartphones. They need to aggresively pursue new software philosophies (try new ideas, finance interesting/unique indie projects, seek out system moving third party collabs). My worry though is Nintendo right now is in a state of shell shock like a guy who chased after a party girl, got with her for one night, and now has had his heart broken because party girl just wants to (guess) party, doesn't want a relationship and she's run off with some other guy. Nintendo can't afford to be heartbroken (as it were) over this audience, they have to act swiftly now.







