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teigaga said:
Seriously, in what world is it normal for an OS to use nearly 4GB? Is it the live video capture or...?

I already thought that this feature that lets you share streams even from some time ago of your gameplay must be a hard hit on memory, but I thought probably Sony reserved enough harddisk to save it there. Seems it is more used for memory. Maybe the sharing-feature is deactivated or restricted if the game uses the extra gig.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

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