Daisuke72 said:
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I just don't see the flatness/emptiness; surfaces appear normal mapped to give depth, light varies across surfaces like metal and leather, terrain varies in elevation, its packed with vegetation, etc.


Daisuke72 said:
|
I just don't see the flatness/emptiness; surfaces appear normal mapped to give depth, light varies across surfaces like metal and leather, terrain varies in elevation, its packed with vegetation, etc.
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