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osed125 said:
Barozi said:

Sure but the problem is that we have close to 0 official numbers on marketing budgets and on top of that it's called development budget for a reason. Marketing doesn't belong in there just as the rent for the office rooms.
Btw. movie budgets don't include advertising either.

That means that nearly everything is purely guessed and therefore incredibly unreliable.

Especially the image you posted earlier is completely off, since it lists games with the total budget and games with only the development budget.

Every image was taken from this article. It's extremely long but very interesting.

http://www.notenoughshaders.com/2012/07/02/the-rise-of-costs-the-fall-of-gaming/

Oh I know that article and I laughed at it more than once. Sorry but it's biased to no end.

Just look at the images at the bottom half of the article.

Example:
http://www.notenoughshaders.com/wp-content/uploads/2012/07/8.jpg

- EA did not say that it must sell that to break even. (they said it should sell that amount to make sure that the IP will be continued. Which btw. is still the case)
- EA never said that they had to sell them at full price
- The writer of the article just takes $60 to calculate the revenue even though the publisher doesn't get even half of that
- the writer then takes the whole revenue and compares it with the development budget ! of movies