By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Slimebeast said:

It's easy to say in hindsight that the game wouldn't become a success.

But at the time everybody thought it would sell fairly well. 1-1.5 million was probably a reasonable target lifetime (some copies at discount) and upside was +2 million.

Probably it cost $20 million. All AAA games cost at least $20 million. That requires 1 million copies at full price to break even.


Well it would need to sell about 700k at full price if the budget was $20m. Though that doesn't include advertising costs and as far as I remember it had TV spots.