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curl-6 said:
ninjablade said:
curl-6 said:
ninjablade said:

http://beyond3d.com/showpost.php?p=1757343&postcount=5207

http://beyond3d.com/showpost.php?p=1758022&postcount=5211

nothing is confirmed but 160 sp seems more plausible, especially looking at the mulitplatform comparisons.

GPUs don't exist in a vacuum; the multiplat gap is due to the CPU difference and the fact that engines are not optimised for the architecture.

well it really doesn't matter what you think, there are legit aruments to both sides, i just find it very hard to believe a 320 sp gpu wouldn't be able to achieve at least a good AA solution on curent gen looking games with a better framerate, since most games are running inferior at the moment just doesnt make any sense were talking 1.5x the power with being way more efficante.

I don't find it hard believe that games built around architecturally very different hardware perform worse in poorly optimized ports.

I also don't find it hard to believe that Re4 when ported to ps360 won't magically transform to RE6 graphics.