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ninjablade said:
curl-6 said:
ninjablade said:

http://beyond3d.com/showpost.php?p=1757343&postcount=5207

http://beyond3d.com/showpost.php?p=1758022&postcount=5211

nothing is confirmed but 160 sp seems more plausible, especially looking at the mulitplatform comparisons.

GPUs don't exist in a vacuum; the multiplat gap is due to the CPU difference and the fact that engines are not optimised for the architecture.

well it really doesn't matter what you think, there are legit aruments to both sides, i just find it very hard to believe a 320 sp gpu wouldn't be able to achieve at least a good AA solution on curent gen looking games with a better framerate, since most games are running inferior at the moment just doesnt make any sense were talking 1.5x the power with being way more efficante.


Batman Arkham City as PS3 final years doesn't look as good as Batman Arkham City as Wii U launch title.

And the PS Vita only does 140Mtriangle/s which is 140 million polygons while the 3DS does 160Mtriangle/s which is 160 million polygons.

And this is all 100% fact"

But you just keep ignoring everything that proves that you are bias towards XBox. I mean everyone knows the PS3 is more powerful then 360, but you won't accept it.