| Egann said:
I said middle or low for a reason. The best conclusion I can come to is that the market "ideal" console is usually in the middle of the bell curve, but that marketing and the specifics of the generation can tweak the victor's specific placement. In the Playstation's case, Sony bet three times in a row on optical media technology and won the first two. Blu-Ray turned out to be kind of irrelevant against streaming media. It's not like cost is the only factor behind power, either. Reputation is key, too. One of the key reasons developers are opting for the 3DS over the Vita is that Vita gamers expect high production values because it's the power system. Even though the 3DS is a rather powerful system, it has the low power reputation, so developers can take short-cuts. |
These are fair points. My point stands that price is important, much like it was for all cases except the PS0ne and PS2 (which we both agree are exceptions because they added values like media-playback).
The U has one difference with other low-end devices, in that the padlet creates overhead cost. So even though the system is low-end, the console is still pricy. Another thing to keep in mind.
So for those reasons I believe the U needs to lower its price in order to ensure success. It also helps that the market Nintendo is aiming at generally buys into price-sensitive proposals.







