| Arius Dion said:
Ok, Wii U's philosophy is mistaken in that they feel the TV is a problem. So They allow off-tv play and so Nintendo feels that this is innovation. It isn't, it is only a convenience. For people that don't care or need such a convenience, what reason is there to get a Wii U? If you don't like to use a big bulky complicated controller (even if it is comfortable) Does that mean the console just isn't for you? the DS was an evolution of the Gameboy. The Gameboy created a market for handheld gaming. The problem gameboy was solving was taking gaming mobile, where there was no need for a TV, and gaming could be enjoyed any where. Have annoying kids and a long trip to grandma's house? Give billy a GB/DS and have him stfu..ergo (i like this word now) a solution to an actual problem : ) I will admit, DS' second screen was used in gimmicky ways, and many games, especially the ones that moved DS' didn't really require the TS at all. But Why should a home console attempt to mimmick handheld ones? |
If you were a business man, and one of your products had a feature that worked and sold millions of software that made heavy use of the feature, why would you not try to replicate that success in your other products for no valid reason. (the U being a home console doesn't make it a valid reason to say a touch screen is not needed, there is no value to that argument).
@underlined. To play the games, much like one did with the DS.







