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Daisuke72 said:


Just because they're all clocked at 80MHZ doesn't mean they're in the same class, PS4 and Xbox One both have many more cores in them than the Wii U's GPU, which translates to better power. MHZ doesn't measure power at all, it measures the cores speed and nothing more, and the PS4 has 7GB of more RAM than Wii U for games, and Xbox One has 5GB for games, Indie games and Killzone: Shadowfall both use multiple GB's of RAM for textures alone, look at the Shadowfall breakdown, and Blow pretty much made it apparent that the Witness would be IMPOSSIBLE for Wii U.

The PS4's GPU is capable of taking tasks the CPU normally would, so your GPGPU argument is pretty pointless. It seems you know alot about the Wii U's hardware but don't know shit about PS4's and Xbox One's, which is bullshit and quite frankly it angers me that you're spreading bullshit.

 

I've seen gameplay of Infamous and Killzone, I'm not in the least dissapointed by the visual gap. 

untill sony or developers say so, ps4 doesn't have  7gb of RAM available for games. and as was pointed before, RAM doesn't make the graphics. either way, devs did nothing but praise wii u's memory so i wouldn't worry, that edram certainly helps a lot.

wii u is capable of everything ps4 and xone are but has less raw power.