Mr Puggsly said:
I'm not saying that isn't true. I just don't recall developers really complaining about RAM limitations in particular. I do recall Bethesda saying the issues found in the PS3 version of Skyrim were due to RAM. But Skyrim actually saves every little change you make in the world. Its unlikely X and Bayonetta are going to be as complex as Skyrim. You seem to be under the illusion we've never seen large detailed back drops on the PS360...
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We have, but I haven't seen any quite like the city backdrop in the boss fight of Bayo 2's E3 demo, (the amount of buildings + detail is stunning) in combination with everything else going on in the scene. (Giant boss, pouring rain, reflective building, debris and effects everywhere)









