Mr Puggsly said:
Right, not nearly the same level of sacrifice would be needed. Nor are we certain how much sacrifice would be needed. You just keep boasting about the 1GB of RAM. As if you actually know the games being developed truly utilize all that memory. |
It's not "boasting", it's just discussing specs, which fits the thread topic.
For years now devs have struggled with the RAM limitations of consoles, that's why they're so over the moon about PS4's 8GB. After being restricted by 512MB for so long, (or in the case of Monolith, just 88MB) why would they leave half the available RAM unused? That doesn't make sense. I can see Mario Kart 8 not being memory intensive, but X is an open world game, and Bayonetta 2 showed large, detailed backdrops.








