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curl-6 said:

Never said the same level of sacrifice would be needed. Point is, once you allow sacrifices, even big gaps don't stop a game from "running" on a system. The thread might as  well ask if these games could run on the PS2 if that's the case.

For Wii U games to run on PS3/360 without sacrifices, they'd have to be smaller than 512MB in RAM. Tell me, if you had 1GB available, why would you use less than 512MB of it?

Right, not nearly the same level of sacrifice would be needed. Nor are we certain how much sacrifice would be needed.

You just keep boasting about the 1GB of RAM. As if you actually know the games being developed truly utilize all that memory.

Did New Super Mario Bros U utilize all that RAM as well? It must have, why not use it all?



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