bananaking21 said:
curl-6 said:
| bananaking21 said:
there is nothing really impressive graphically from these games, the idea of these games running on current gen hardware could be accepted easily. yes, they might have lower res textures a bit or the draw distance to be lower a tad. but they could easily run on current gen hardware. this has nothing to do with the quality of the game, but just the technical side of the game.
|
Then it wouldn't be the same version. It would run on PS3/360 in the same way that Modern Warfare 3 runs on the Wii; doesn't mean the PS3/360 versions have Wii graphics, or that X/Bayo 2 have PS360 graphics.
|
not really, just because it has a bit lower res textures or a bit of difference of draw distance doesnt mean its not the same game. that means that red dead redemption on the PS3 isnt the same game on the 360 because the 360 version runs on a slightly higher resolution. nothing drastice would really change, just a few touches here in there. its not like MK8 or bayonetta 2 have outstanding graphics either.
|
The Wii U has more than twice as much RAM available for games as the PS3 and 360. In the Bayonetta 2 demo, the city stretches far into the background with relatively detailed buildings, best visible at the end of the demo when the demon is fought atop the tower. There aren't any good images of it that I could find, but here's a narrower angle one that doesn't show the whole cityscape:

Given that Platinum had 1GB of RAM at their disposal compared to less than 500MB on PS3/360, I'd say these scenes demonstrate quite a bit more than the 7th gen consoles can do.