DucksUnlimited said:
Well, the Wii flew off the shelves, yet its third party support was still by far the worst of the big 3. the idea that they'll come around regardless isn't really true. The fact of the matter is that most people probably buy consoles mainly for third party games. First party games for the average consumer are there more as a way to help choose which console. But that doesn't help much if the console doesn't have much in the way of third party games. That's a huge part of why the N64 and Gamecube suffered. Introducing a large influx of first party studios is only going to drive out what remaining third party suport they have. |
I wouldn't say the worst by far. The Wii got plenty of third party support, just not the kinds of games you, I and most others on this site typically would play (but I fully acknowledge what you mean and I agree).
But you have to go back and read the part I underlined. Nintendo has to help create the market for these kinds of games, because third parties sure as hell haven't and don't feel any obligation to do so. I said in another post that it needs to take a "rising tide" strategy of getting gamers on board in the first place by tapping into those markets itself, then third party publishers can come in and keep the momentum going when they see that the market is there. If I'm an outside publisher, I'd rather compete with Nintendo for a crowd that exists than trying to sell a game to one that doesn't. The Wii proved it had a market for third party platformers, racers and mini-game fests, despite Nintendo providing the creme of the crop for every single one of those genres (SMG, Mario Kart, WarioWare, Wii Play, and so on).







