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Metallicube said:

I think the extent of how underpowered the Wii U is tends to get blown out of proportion by the gaming media which loves to jump the gun and criticise Nintendo. Just look at games like X for instance, that not only holds its own with many modern games, but in many ways surpasses it, and that was only an early demo. Games like Pikmin 3 also have very detailed and crisp looking environments, better than most that I have seen on PS360.

But with that said, if Wii U truly isn't underpowered as he claims, he should have done a better job of bringing that message accross in the first place. All I hear Iwata do nowadays is apologize and essentailly damage control everything.


The same thing happened with the 3DS. But now we know that the ARM11 difference from ARM9 is redesign pipeline & etc. (target up to 1 GHz a core and has 4 cores) and that the PICA200 is a 400 MHz GPU that does 40 million Triangles at 100 MHz & 160 Mtriangles @ 400 MHz. And that the CPU can't be underclock any lower then 350 MHz a core, and is most likely no lower then 400 MHz a core on firmware 1.0.0-0 for battery life and to prevent overheating.