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Well it certainly won't be stuck in the 100k region, though since it was released at a budget price to begin with there isn't much that could improve financials except much more sales.

I can only guess how high the budget was for the game, but considering it also got a Vita version, it's probably in the $10m range.
Using our sales numbers they've earned about $4m back so far (total revenue is ~$6.5m). So without a further price cut the game "should" be profitable at around 500k (PS3+Vita without further price cuts) assuming there weren't any marketing costs (though I guess there were at least in magazines and maybe online as well)