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Nintendo - Wii U Ports? - View Post

Viper1 said:
Soundwave said:
Viper1 said:
Fellas, I'm just going to ask you all to go research what a game engine is and what UE4 is. and then come back to this debate.

So many of you are stuck on graphics and are ignoring the development pipeline. If you think a game engine is just a means to produce a certain level of graphics, you need some education.

No one is arguing that the engine can't be gimped to run on the Wii U. It could probably run on Vita too. 

What people are saying is that is largely irrelevant to how software publishers operate. 

Mark Rein has said the engine is designed first and foremost for next-generation platforms such as the PS4 and 720 and high end PCs. Period. 

Development pipeline and scalability.     Go look them up.  You really have no grasp of what either means.  Or you are intentionally ignoring it for the sake of continuing your agenda.  If the former, then you won't look it up or learn anything new and will eventually repost the same misinformed viewpoint again and again.  If the latter, then hope for you exists and I wish to continue this discussion with you once you are better informed.


Maybe you should look at Mark Rein's actual comments. You know like the one where he laughed at the suggestion of Wii U having the engine and repeatedly has said Unreal Engine 3 is fine for the Wii U. 

Just because something can be scaled down doesn't mean sh*t. Never has, never will. Developers can't even be bothered to bring 70-80% of their Unreal Engine 3 (or equivalent) titles to Wii U. You are in fantasy land if you think developers will give enough of a crap to bring their UE4 games to the Wii U. 

There might be a very small handful, which will likely sell like hot garbage because they'll look very scaled back from the higher end versions, and that'll run its course to the point where other devs won't even bother.