DevilRising said:
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It's not out of the question actually. If the Wii U sells more like the GCN/N64, I can see many third parties not even bothering.
Unreal Engine 4 on Wii U is going to do nothing for the Wii U anyway IMO. The engine would be so gimped that who's going to pay $60 for a downscaled port?
Wii U owners barely are buying decent-good ports like Assassin's Creed 3, Call of Duty: Black Ops 2, Tekken Tag Tourney 2, etc. right now. Porting Unreal Engine 4 games to Wii U will require much heavier compromises.
If Nintendo wanted UE4, they could've easily designed a system to run it, there are many cheap AMD cards like the 7750 that could be modified to run the UE4 engine I believe. Nintendo didn't want that, they wanted a console with extremely low power consumption and small casing size. IMO they designed the Wii U for the Japanese market first and foremost.
Nintendo should be blamed here, not Epic or third parties. I'm sure they would put UE4 on the Wii U if Nintendo had bothered giving the hardware even a low grade modern GPU not gimped by silly power consumption requirements.







