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Nintendo - Wii U Ports? - View Post

kain_kusanagi said:
burninmylight said:

kain_kusanagi said:
Maybe devs can export their UE4 games to UE3 for the Wii U. All the game assets will work with UE3 just the same as UE4. The only difference is the engine isn't as advance, but there are ways to add effect into UE3 to make up for anything it lacks compared to UE4.

I don't know enough about the engines to know if this is possible, but it seems plausible to me.

 

Seems like that would be more work than just downscaling in UE4.

But to run UE4 on Wii U they have to port UE4. That sounds like a big task. But it would pay off in the long run.

You probably know more about engines and game coding than me, so I'm just trying to apply it in my head with the best sense I can. I would think keeping it in UE4 would allow a dev to keep the same code and make tweaks as needed, whereas going to an older engine would require a bigger overhaul and may involve different language (again, I'm just talking out of my ass here, so don't mind me).