| Netyaroze said: Agreed. I always thought the first movie would make a great game. Also the whole Island should be recreated semi open world not Uncharted style not Skyrim more like the last third of FF13. |
Can you explain, how semi-open-world works?
| Netyaroze said: Also first person perspective and Dinosaur behavior should be dynamic and real no scripted BS. |
You seemingly know not much about our advances in AI: a unscripted enemy would be pretty lame to fight today.
| Netyaroze said: Also Battlefield Physics (Bad Company 2). A few scripted movie key scenes are ok. More Dinosaur than we saw in the movie with background Info to find on them in Computers, documents. |
That is pretty much standard in better games. I agree, background info in game-objects is cool and gives something to the explorer-type of player.
| Netyaroze said: Dinosaur behaviour needs to be specific and individualized for each species. Tactics to fight a certain species must be completly different and require a new angle different from species to species. So much potential in a Jurassic Park game. |
So you mean like in Monster Hunter, each species is special to fight. But they are not only dinosaur-like things, other monsters too. You should give a monster hunter that is available on the platform of your choice a try with this whishes towards a game.







