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Third and Seventh for me. Third was just revolutionary for the gaming world, and basically set the back bone for the industry. For instance games used to be played in with the settings remaining in one screen. Super Mario Bros introduced the new feature of moving from one spot to another (albeit one dimensional), but that was a huge cornerstone back then and has set the tone for next generations, and still does till today.

That said, Nintendo took a huge risk in the seventh gen, with the DS and Wii. I think people forget that touchscreen back then was still a very niche market. The dual screen + touch screen functionality set a huge trend for gaming that is featured now in every phone and tablet. Motion control also was innovative albeit it didn't have the same longevity, but it did inspire Kinect and Move so there you go, and moving 100 mil units is no easy feat either.

Fifth in third place for taking gaming from 2D to 3D. Even though this particular gen didn't age well at all, it still defined how most games are played now, and many of the big franchises today were inspired from that gen or gave old franchises a quantum leap (Zelda, Metroid, Mario 3D, Goldeneye, etc..).

The rest of the gens have been mostly about a jump in graphics and AI.