TheKoreanGuy said:
It's too bad you don't understand the story of MGS 2-4. You probably didn't pay enough attention on your first playthrough. Everything that happened had a reason. Try reading the plot summaries on the wiki pages. |
Oh, I paid attention and I understood what happened and why, but it's all just goofy nonsense. Tying it all together with MGS4 doesn't make it all less silly. If any MGS was made into a movie critics would laugh their asses off at the exposition and leave completely dumfounded. Kojima seems to love goofy melodramatic themes as well as characters whose purpose are to give long monologues about tragedy, regret and the meaning of war. None of it would be taken seriously in a movie. But some reason gamers don't just let stuff like that slide, they defend it as better story telling than Hollywood. It's not.
Vulcan Raven. Vamp. The Pain. Lady Luck. The End. Liquid-Ocelot. Beauty and the Beast Unit. GW. The list of cheese goes on and on. It's not that it can't be understood. It's that it is nonsensical.
Don't get me wrong. I'm not saying there is anything bad about being as incredibly cheesy as MGS is. I love cheesy movies and games. I love B-Movies. I often tell my friends that I like my movies like I like my nachos, which extra cheese. The original MGS is one of my favorite games of all time. I like it for being cheesy as much as I like it for taking itself seriously. With that said I've liked each sequel less, but that's a different topic. I just find it interesting that people defend the plot of the series as if it were War and Peace. Metal Gear Solid has always been a video game parallel to the b-movie genre. Solid Snake is to video games as Snake Pliskin is to movies. It should be enjoyed for what it is and not be taken as seriously as even a Tom Clancy novel.








