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richardhutnik 1 hour ago
TheLastStarFighter said:
Wow, that's actually a dramatic difference and more than I would expect from a port. I guess they used the PC version. It truly looks like a "generational leap" as people like to say. In the second set, the WiiU version almost looks like a photograph.

Let's say that at 720P by Nintendo becomes the norm, and it goes up against 1080P by Microsoft and Nintendo, say the same framerate. Will see if the WiiU holds its own saleswise.

I'm not quite sure what you are saying. Are you asking a question or making a statement? If you are saying that, under a hypothetical scenario WiiU games are at 720p and 720 games are at 1080p the WiiU would lose sales, I would say that probably isn't the case.  Sales usually come down to cool games and cheaper systems.  Most people don't know the difference between 1080p and 720p, and would believe a game is in 1080p if people told them.  A TV needs to be upwards of 50" to tell the diffence with the human eye at distances greater than the minimum recommended viewing distance anyway. Differences won't likely be in resolution, however, but in the amount of textures and draw distances and so on made possible by greater RAM and graphics chips.  What makes the WiiU look so much better than 360 is the lack of blur, the actual depth and detail in the surfaces, the greater water effects and the more impressive lighting. It has nothing to do with resolution.  Those differences are possible because of GPU and RAM.  The 720 will likely have a similar jump from WiiU as WiiU is from 360, making surfaces even more detailed if programers put in the time.