| Chark said: From what I understand MS has a policy that multiplatform games can not release on another system prior to the 360 or have exclusive content on another system. There is obviously some discrepancies like AC3 on the PS3 and any titles that get ported on a later date, which might be part of a Sony policy as some have mentioned to include extra content if a game isn't released day and date. Notice those two policies are not the same, if that is indeed what their policies are. Sure Sony might require extra content, but that is only when the game won't release on the same day as another system already. Microsoft on the other hand requires that the game can't be released on another system first, forcing the publisher to delay or forfeit their release on the 360, which means they would be out of a lot of potential customers. This MS policy, if true, is not a benefit to the consumer and would prevent a game like Rayman Legends from releasing on the Wii U until it is released on the 360. It might even require that the game include a certain level of asynchronous gameplay in order to release on the 360, but that might be wavered. In fact I wonder how a policy like this has effected 3rd party support on the Wii, though there are obvious other difficulties with multiplats on Wii. |
I've never heard that. I've only heard that MS requires extra content for previously released games. Publishers just usualy choose to delay rather than wait and spend money on more content. Sony and MS have the same policy. They want the games ont he same day or else more content. Sometimes they pay for exclusive content or timed exclusives, but that's a different topic. To my knowledge I am not aware of any game that MS has forced a publisher to delay and port.
Publishers want to sell their game on Xbox 360 so they comply with the same content and time requirements that Sony has. I would not be surprised to find out that Nintendo has a similar policy. It's just good business.








