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S.T.A.G.E. said:
kain_kusanagi said:
It's a good policy and I bet Nintendo and Sony have similar policies.

When multiplatform game comes out one of three things can happen. The game get's released first on Xbox as it is, it can release at the same time as other versions but must be at least equal in content, or it can release later but must have extra content that was not included with the earlier releases.

All of these rules are good for Xbox 360 owners.


That might be so from a business perspective but its a really unfair thing thats happening in the industry. Microsoft can pay to keep games away from their rival for x amount of time, but no one else can. Sony has a policy that is similar with third parties, but it involves not paying for third party exclusives in this current gen. Nintendo to my recollection doesn't have a policy on late games, as you can see they didnt bitch about the Wii U.

Nobody knows the details of these license contracts, but I have never heard anything about MS paying to make a publisher delay a game. I've heard of paid exclusives, but that's common practice on all sides. Nintendo paid for Bayonetta 2. Microsoft paid for Gears of War. Sony paid for Demon Souls. If a 3rd party game gets delayed to land on more platforms it is because the publisher wants to sell more copies.

MS is just looking out for their customers and doesn't want their competitor to get a free ride. I don't see anything wrong with that. It is not Microsoft's job to make sure Nintendo's new console succeeds. It is Microsoft's job to maintain the popularity of their own brand.

Nobody is holding a gun to Ubisoft and forcing them to release on PS3 an Xbox 360. Ubisoft could have released first on Wii U and then later they could have added a few levels to comply with MS and Sony. But obviously Ubisoft wants to make money and sell on the biggest userbases and choose to delay the game so they can do that. If Nintendo wanted to they could have paid for a timed exclusive. They still have a lot of Wii money in the bank.