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theprof00 said:
Barozi it's funny that you could say the op is vague, yet understand the op point of "games that don't sell well at first doesn't mean they are flops" (hence your trying to argue the point with first week sales), and then entirely miss the point completely. All in one post.

The point is that flops cannot be determined so early in a games life. Disagree? I'm sure you do. Looking at your own numbers for week one would've left lbp with a 75% dropoff second week. Yet it went on to 5 m.

The dropoff is 58% and that's exactly between 1/2 and 1/3 but nowhere near 1/4. Besides, many big games have huge (50%+) drops in its second week.

Also if the first week is 450k and that only 2 months before Christmas, no one would think that it's not gonna make 1 or 2m anytime soon. Sure LBP did more than expected, but it's not comparable to any other PS3 game right now, not even its own sequel.

Launch LBP now and it would do much worse. Not this year or next but in the long term due to the new consoles.

Again I don't know what games you're referring to but are you expecting for example PSASBR to do LBP like or even only half the numbers with W1 sales of 131k (still a bit overtracked according to NPD) and W2 sales of 35k ?
W1 sales were 29% of LBP's W1 sales. Even expecting the same incredible legs (selling good amounts in 4 years - > 2016) would mean 1.46m sales in 2016 and that is really the best case possible.