Stefan.De.Machtige said:
Aren't most engines now scalable? If they can scale it down to a phone, they can put it on the Wii U. For that reason alone support has to be better then the Wii. |
Thats a very good point. The big 3rd party engines like Unreal and Cryengine have such great scalability that even if the Wii U turns out to be the least powerfull of the big three next gen we shouldn't see the same lack of support that the Wii had. If it's as easy as hitting a "Wii U" button for devs to down grade their games slightly compared to the NextBox and PS4 the game should play just as well and look only a little different.








