Cheebee said:
I don't think this is entirely right, 'cos Nintendo themselves have stated (in some Iwata interview, I believe) that NSMB2 and NSMBU were both developed by different teams. Also, around Zelda SS's release last year, they were talking about how big the team was that worked on the game, and it was humongous (by Nintendo standards). I also remember reading a while ago that the DS and console Zeldas were being made by different teams. I'm thinking a lot of people are being swapped around all the time, and a lot of teams get to work on different titles/franchises than what they maybe 'mostly' work on. |
I'm pretty sure he just meant something like different teams within the same development groups. And yes, there is a lot of mobility within EAD.







