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HoloDust said:
Zappykins said:
Ok, can someone answer this?

If it actually has this GPU, and since it has 480 shaders to X360's 48 shaders. Does that imply at the same hertz, that it is 10 times as powerful?

(Would I guess would transfer into 3 times better looking?)


Xenos has 3x16 shaders each with 4 ALUs running at 500MHz (I would suppose that's 192GFLOPS, but Xenos specs state 240FLOPS)

e6760 has 480 shaders running at 600MHz for 576GFLOPS

So more or less it comes down to 2.5-3 times when we talk just about shader performance.

e6760 has  50% more TMU (texture mappping units): 24 vs Xenos' 16, so difference is around 1.8x (14.4 vs 8 GTexels)

They both have same number of ROPs (render output units): 8, so difference is 1.2x (4.8 vs 4 GPixels)

All things considering, I would say on average it's about 2-2.5x more powerful

So twice, or 2.5 should be noticeable.  Not amazingly dramatic - so it playing nicely at 1080 should be true. (Not sure if that carries over to 3D though.  In my understanding 3D takes around 50% more of the processing.  And for 3D to look good you need a huge amount of processing power (Cameron's Avatar.)

Graphics eat up so much math, exponentially, that I really think you  have to double the power to notice much of a difference.  So what I gather is the difference between the WiiU and the PS3/Xbox 360 will be about the same as the Xbox vs the PS2.

Which also leaves plenty of room for the Nextbox 720 and PS4 to double that.  Although, I think if the WiiU doesn't hurt the other's sales too much, they might wait till 2014.  It all depends on sales in my opinion at this point.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!