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torok said:

I'm not pretty convinced... It would be way unprofessional for AMD to let their support professionals know about a industrial secret that Nintendo is trying to hide. If a developer said that, I would understand: he is using the SDK, has direct access to one, it's easier to discover. But let it slide in an e-mail? It's weird, way weird.

 

ganoncrotch said:
I well don't want to get into this but complaining because the wiiu is 3 times the price of a graphics card is just kinda pointless, it would be the same as someone comparing the price of a gaming pc to that of a ps2 memory card and claiming that gaming pcs were overpriced, you are talking about 1 component. Don't forget here that the wiiu comes boxed up with a controller and screen built into one which can be used to relax in bed and continue to play your games from the system on it, a feature which was meant to be included with the psvita which costs around the same as the wiiu + that controller.

Yes, but don't forget that a Vita is independent from a PS3, it has a powerful CPU, GPU, 3G, Wifi, etc. It's not really comparable to the Wii U controller in capabilities. One is a joystick, the other is a handheld. The only minimally similar to Wii U's pad is the old Dreamcast controller with the VMU (of course, it's not even close regarding capabilities, but it's the closest thing to the idea).


the dreamcast vmu did not allow you to sit in bed and continue to play the same game you were playing on the dreamcast using the controller, the wiiu controller will allow this in games, the vita was meant to be able to do it with ps3 games out of the box but now after a few months the only things that work without cfw are a few psx titles from the store like ff7 which works the exact same way with a psp.



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