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Train wreck said:
Barozi said:
Heavenly_King said:

TTT2 is selling like crap.  I knew it would be a flop after the disaster tekken 6 was. I am waiting for them to step their game up and make Tekken 7. Hopefully it will have a proper story mode and not just mindless 30 secs CGI movies.


Same here. Never expected much for it, especially after all the other fighting games that flopped in the last months. The genre simply doesn't have enough fans to support that many different series.

Street Fighter X Tekken sold 690k units combined
SoulCalibur V sold 820k combined
Persona 4 Arena sold 300k combined (though it's not an established fighting IP)
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Now a comparison:

Tekken 6 PS3 - 376k Week 1 (322k USA+Europe+Japan)
Tekken 6 360 - 152k Week 1 (133k USA+Europe+Japan)

Tekken Tag 2 PS3 - 147k Week 1 (USA+Europe+Japan)
Tekken Tag 2 360 -   65k Week 1 (USA+Europe+Japan)

which makes me think that the PS3 version might barely get to 1m, and the 360 version probably below 500k.
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If I were Tecmo I would wait for PS4 and Durango to release Tekken X Street Fighter.

I would say after the dull period from the early 2000's the fighting game genre had a decent turnaround with Street fighter 4, as usual they overproduced towards the end of the cycle and in a direction alot of gamers, especially those who are heavy fighting game nerds like me, didnt like.  This spells bad things for DOA5 next week.

Yeah Capcom flooded the market after Street Fighter IV with more and more fighting games and those from other publishers failed either critically (Tekken 6) or in sales (SoulCalibur V). Dead or Alive 5 will probably follow these sales with currently 35k pre-orders for each version in the US.