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zarx said:
Title is misleading, the quote doesn't actually say that at all. He says that they will allow devs to possibly implement the features that were added in Unity 4. A lot of Unity 4's new features are features that are not applicable to consoles like multithreaded DX API calls and batching which consoles really don't use. A lot of the other stuff are features that have been used in lots of PS360 games such as Iterative lightmap baking, 3D texture support, deferred lighting etc. The only true DX11 "exclusive" feature they added was tessellation.

Something a current gen console can do too (Xbox 360).