| selnor said: Do you even know what power the GC and Xbox had? GC = CPU - 486 mhz powerpc. 43 mb non unified memory, 24 mb mosys 1t ram. GPU - 164 mhz flipper. 648 Mpixels/sec & 648 Mtexels/sec
Xbox = CPU - 32 bit 733mz Pentium 3 64 mb unified ddr sdram runinng in dual channel. GPU - 233 mhz custom Geforce 3 TI500. 932 Mpixels/sec & 1864 Mtexels/sec.
Of course a dev couldnt get RS3 to run on Xbox could they. ROFL. Oh and games couldd have a larger scale on Xbox due to loading info to the HDD to allow drawing data from there instead of the disc. Hence why Halo 2 was so massive in scale.
ROFL. Half Life 2 was only possible on Xbox last gen. Which also is arguably the best visuals last gen for console.
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Man, this is sad...I just got through discussing guys that do what you just did.
http://gamrconnect.vgchartz.com/thread.php?id=146094&page=16
| lilbroex said:
People take raw numbers and give you all sorts of conlusions, but the real world results always tell an entirely different story. Microsoft claimed the Xbox1 could push 120mil polygons but that was a peak max in an empty environment with nothing else running and no framerate given. The most ever gotten in a real game was 12 million at 30fps.
The first thing I usually see when someone is comparing the Xbox1 to the GC or even the Wii is a copy and past of the clock speeds with no understanding of the cycle rate differences between the PowerPC and the Pentium or any technicle aspects. They see a higher number on the Xbox1 and immediatley conclude that it is stronger as an absolute fact. Ever since the AMD and PowerPC processors came into existence, clock speed has been little more than a measurement of how much electricity it takes for your CPU to do something, not how well it can do it. That is another issue though. |
Please learn something about tech before you make yourslef look like one who is vastly lacking in knowledge again.
The devs who made Doom 3 said it would have run fine on the GC, but it didn't have enough storage compacity(The GC used mini-dvds that ony held 1.25 GB of data.) It is the same with Half Life 2 expept the enegine was built on PC hardware that similar to the Xbox but would require it to be rebuilt for the GC as it used vastly different technology. The devs didn't want to invest that kind of money. It had nothing to do with power.







