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Jay520 said:

I don't predict an environment where "consumers hunger over the cutting-edge." If that were the case, then games like Minecraft wouldn't be topping the Xbla chartz. Or maybe Journey wouldn't be the best selling PSN title.

The Wii as a console wouldn't have been the best selling console of the generation.. 

These are all part of a separate market. I was talking about full-content games (not XBLA or PSN) on the HD twins in contrast with the Wii. The Wii capped it, so that business dynamics doesn't apply there. Same goes for XBLA or PSN.

And to a lesser extent, CoD probably wouldn't be the best selling HD title.

CoD has top grade graphics. It's pretty necessary for the consumers of it, otherwise the Wii version would have likely sold just as well. The crowd that wanted CoD wanted top graphics imho. The two (its graphics and its popularity) go hand in hand.

 The majority of gamers, casual and hardcore alike, just want to play fun games. I expect developers will realize this & we'll see a lot of developers won't slave focus on graphics so much.

After a hard lessoned learnt, yes. It took a gen and maybe more of the dynamics I was talking about for devs to understand that.

 So no, I don't think the 'bar' will be raised so high that it forces developers to have a minimum level of graphics in order to be successful. 

It's already happened. Lots of companies went belly-up due to it also. The only question remaining is, have the surviving ones learnt, or will they need another such gen to understand. If so, why not just lower the bar and keep things in their time.

Of course, this is all skepticism & we'll never know how the market will react to certain changes.

Of course.