BasilZero said:
wfz said:
BasilZero said:
wfz said: What are you all babbling about? Rising costs? Developers having issues? That's just Nintendo fanboy talk. Developers haven't been having a hard time at all. We definitely haven't been seeing numerous reports of studios shutting down, people getting laid off, or entire companies going under. It's all a myth. http://www.kotaku.com.au/2012/01/every-game-studio-thats-closed-down-since-2006/ Derrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrp. |
Some of those companies were absorbed or merged, such as Hudson Entertainment is now owned by Konami.
I would like to add that, the HD systems arent the only systems which these companies could of flourished, with the introduction of games on mobile devices and tablets, they could of profited from that.
Some of those companies have been plagued for years such as THQ.
Edit: Half of those companies, I've never even heard of lol
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More and more the revenue of the video game industry is heavily relying on the top AAA game releases each year, even WHILE software trends are down. That means the entire middle market (everything under the AAA market) is falling apart. This is extremely problematic for many companies developing on traditional consoles.
I saw a graph a month or two that displayed the revenue of the console industry and it showed how the top 1-5% of games (I forgot the exact percentage) are taking up a much larger portion of yearly revenue for the industry (I think it was 90%+) while showing how outside of that, software trends are severely down. I don't know how this can be seen as anything other than a problem for our traditional console gaming platforms.
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But hasnt this been happening for years? I mean obviously as a new generation comes along, some companies wont be able to compete with other larger companies. You know there were alot of developers back in the 1990s, some of them were closed out completely or absorbed by bigger companies. This is just another one of those phases that the gaming industry is going through.
You have to remember the way the World Economy is like is playing some part in the sales as well, news of lay offs are becoming more common within the game industry, I mean especially what happened with that THQ team who got laid off during E3.
Its gonna get worse, I dont think it'll matter whether how powerful a system is or not, even the Wii-U is gonna be affected by the low sales.
Whats happening with the 3DS and PSVita was obvious, look who they are competing against, Mobile devices and Tablets are far more acceptable over pure gaming devices, which is why Nintendo and Sony are heavily trying to find ways to attract people to buy their systems. The same thing is happening to the consoles (i.e. Kinect, smart glass, etc).
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AAA gaming domination (the top handful of titles each year) has taken over substantially more in the last 3 years than it was at any time since the beginning of the NES.
I've been posting a tad different responses in a number of threads this evening regarding NPD, but you generally addressed the points I believe to be true. Handheld gaming is not necessarily dead, but in severe trouble due to tablet/mobile gaming. Will we have dedicated handhelds next generation? I don't think so...
Yes console gaming revenue is severely down and it's due to quite a number of factors, not necessarily only rising dev costs. Although as the generation matures and players know what to expect from these high-end console games, they seem to be getting pickier and pickier - or just not buying as many games anymore. Will a new generation kickstart sales again? To some degree... what really matters are the other factors affecting the huge decline in software sales.