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BasilZero said:
wfz said:
What are you all babbling about? Rising costs? Developers having issues? That's just Nintendo fanboy talk. Developers haven't been having a hard time at all. We definitely haven't been seeing numerous reports of studios shutting down, people getting laid off, or entire companies going under.

It's all a myth. http://www.kotaku.com.au/2012/01/every-game-studio-thats-closed-down-since-2006/

Derrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrp.


Some of those companies were absorbed or merged, such as Hudson Entertainment is now owned by Konami.

 

I would like to add that, the HD systems arent the only systems which these companies could of flourished, with the introduction of games on mobile devices and tablets, they could of profited from that.

 

Some of those companies have been plagued for years such as THQ.

Edit: Half of those companies, I've never even heard of lol


More and more the revenue of the video game industry is heavily relying on the top AAA game releases each year, even WHILE software trends are down. That means the entire middle market (everything under the AAA market) is falling apart. This is extremely problematic for many companies developing on traditional consoles.

I saw a graph a month or two ago that displayed the revenue of the console industry and it showed how the top 1-5% of games (I forgot the exact percentage) are taking up a much larger portion of yearly revenue for the industry (I think it was 90%+) while showing how outside of that, software trends are severely down. I don't know how this can be seen as anything other than a problem for our traditional console gaming platforms.