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Birimbau said:
lilbroex said:
Birimbau said:


If you trying to make me believe that PS3 can run Luminous, you are failing hard, if is impossible, good luck in you world of dreams.


Well, you sure told me with all of those details and facts in this post... If you were just going to waste my time with informationless allusions then you should have posted this earlier.


I've posted visual evdence to back every claim I've made which is more than I can say for you or the rest. I don't just talk out of my rear end like a fanatic console graphics *hog*.


I'm laughing, when someone ports MGS4 or any PS3 game to PS2 without downgrade, so that tech demo will also run on PS3 hardware without any downgrade.

 

Why do you keep bringing up this PS2 comparison? The PS2 was garbage. It couldn't even run Gamecube games without massive downgrades. Quit creating arguments as if I had said them. The PS2 was hardly better than the Dreamcast.

 

The GIF is certainly nice looking but I'm but why exactly would that be impossible on the current gen consoles? His face is detailed, but there isn't much more going on. It would not be hard to pool the resources of the 360 or PS3 GPU to produce something like that in a real game. There certainly wouldn't be much else going on but it could be achieved without much difficulty.

I'd say about 200k polygons and some parallax mapping would do the trick, exept for the hair. The hair would pose some problems.