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Shinobi-san said:

While i can appreciate the step up in graphical fidelity that demos such as the UE4, squere enix demo, and watch dogs demo show...i also believe that it is becoming increasingly harder to distinguish the difference between current gen graphics and next gen graphics.

Most people can see the major difference between digimon on PS1 compared to shadow of the collosus on PS2 compared to U2 on PS3. But the amount of people that can distinguish the difference between the new tech shown at E3 to say U2, U3 etc. is much less.

And as we continue to advance in graphical fidelity...less people will notice the difference. Not to mention that computing power in its current form will slow down tremendously in the future.

Heres the important part imo: Its not that next gen will show inferior gains to the current gen compared to what we've seen in the past, but it will appear that way to the average joe playing games.

UE4 is certainly nice. The differences are undeniable. When I saw that mamga alone, I was sold. Watch dogs is nice but not a  humongous leap. The square enix demo failed to impress me at all though. It looked like more of the same old thing with a few touch up spread around.

The big thing I'm looking towards is "tesselletion". This gen should make it a standard feature in games. Its obvious that no Wii U games used it at e3, but we know it is there. How much of a visual impact do you believe it will make?